]> git.jsancho.org Git - lugaru.git/blobdiff - Source/Game.cpp
little cleanup about campaign level handling
[lugaru.git] / Source / Game.cpp
index 5eb661fb99dc12e9fd4205a98ccf988677e18991..a441e0cd9f8fc78a212d57fd4816be7c84e44fcd 100644 (file)
@@ -114,17 +114,8 @@ Game::Game()
        memset(campaignlocationy, 0, sizeof(campaignlocationy));
        memset(campaignlocationy, 0, sizeof(campaignlocationy));
 
-       campaignchoicenum = 0;
-
-       memset(campaignchoicewhich, 0, sizeof(campaignchoicewhich));
-
        whichchoice = 0;
-
-       numlevelspassed = 0;
-
-       memset(levelorder, 0, sizeof(levelorder));
-       memset(levelvisible, 0, sizeof(levelvisible));
-       memset(levelhighlight, 0, sizeof(levelhighlight));
+       actuallevel = 0;
 
        minimap = 0;
 
@@ -166,7 +157,7 @@ Game::Game()
        scoreadded = 0;
        numchallengelevels = 0;
 
-       console = 0;
+       console = false;
        archiveselected = 0;
 
        memset(consoletext, 0, sizeof(consoletext));