]> git.jsancho.org Git - lugaru.git/blobdiff - Source/Game.cpp
cleanup of campaign levels handling.
[lugaru.git] / Source / Game.cpp
index 723396bd197b1370da05131663fdf5214020cb2a..1f48171647e57b751cd84952c484a1e82a0eddde 100644 (file)
@@ -103,28 +103,8 @@ Game::Game()
 */
        stealthloading = 0;
 
-       campaignnumlevels = 0;
-
-       memset(campaignmapname, 0, sizeof(campaignmapname));
-       memset(campaigndescription, 0, sizeof(campaigndescription));
-       memset(campaignchoosenext, 0, sizeof(campaignchoosenext));
-       memset(campaignnumnext, 0, sizeof(campaignnumnext));
-       memset(campaignnextlevel, 0, sizeof(campaignnextlevel));
-       memset(campaignlocationx, 0, sizeof(campaignlocationx));
-       memset(campaignlocationy, 0, sizeof(campaignlocationy));
-       memset(campaignlocationy, 0, sizeof(campaignlocationy));
-
-       campaignchoicenum = 0;
-
-       memset(campaignchoicewhich, 0, sizeof(campaignchoicewhich));
-
        whichchoice = 0;
-
-       numlevelspassed = 0;
-
-       memset(levelorder, 0, sizeof(levelorder));
-       memset(levelvisible, 0, sizeof(levelvisible));
-       memset(levelhighlight, 0, sizeof(levelhighlight));
+       actuallevel = 0;
 
        minimap = 0;