// SkyBox skybox;
cameramode = 0;
- cameratogglekeydown = 0;
- chattogglekeydown = 0;
olddrawmode = 0;
drawmode = 0;
- drawmodetogglekeydown = 0;
- explodetogglekeydown = 0;
- detailtogglekeydown = 0;
firstload = 0;
oldbutton = 0;
// XYZ cameraloc;
cameradist = 0;
- envtogglekeydown = 0;
- slomotogglekeydown = 0;
- texturesizetogglekeydown = 0;
- freezetogglekeydown = 0;
drawtoggle = 0;
editorenabled = 0;
displayblink = 0;
displayselected = 0;
consolekeydown = 0;
- consoletogglekeydown = 0;
consoleblinkdelay = 0;
consoleblink = 0;
consoleselected = 0;
-// memset(togglekey, 0, sizeof(togglekey));
-// memset(togglekeydelay, 0, sizeof(togglekeydelay));
autocam = 0;
crouchkey = 0,jumpkey = 0,forwardkey = 0,chatkey = 0,backkey = 0,leftkey = 0,rightkey = 0,drawkey = 0,throwkey = 0,attackkey = 0;