autocam = 0;
crouchkey = 0,jumpkey = 0,forwardkey = 0,chatkey = 0,backkey = 0,leftkey = 0,rightkey = 0,drawkey = 0,throwkey = 0,attackkey = 0;
+ consolekey = 0;
oldattackkey = 0;
loading = 0;
break;
case 8: attackkey=keycode;
break;
+ case 9: consolekey=keycode;
+ break;
default:
break;
}