/*
Copyright (C) 2003, 2010 - Wolfire Games
-Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
+Copyright (C) 2010-2017 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
#define _LIGHTS_HPP_
#include "Graphic/gamegl.hpp"
-#include "Math/Quaternions.hpp"
+#include "Math/XYZ.hpp"
class Light
{
int attach;
XYZ location;
inline void setColors(GLfloat cr, GLfloat cg, GLfloat cb,
- GLfloat ar, GLfloat ag, GLfloat ab) {
+ GLfloat ar, GLfloat ag, GLfloat ab)
+ {
color[0] = cr;
color[1] = cg;
color[2] = cb;