#include "Input.h"
#include "Game.h"
#include "binio.h"
+#include "Utils/Folders.h"
extern int hostile;
/* Load dialog from txt file, used by console */
Dialog::Dialog(int type, std::string filename) : type(type)
{
- ifstream ipstream(ConvertFileName(filename.c_str()));
+ ifstream ipstream(Folders::getResourcePath(filename));
ipstream.ignore(256, ':');
int numscenes;
ipstream >> numscenes;