/*
Copyright (C) 2003, 2010 - Wolfire Games
+Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
char buf[64];
snprintf(buf, 63, ":Data:Textures:%s.png", args);
- if (!AddClothes(buf, &Person::players[pnum]->skeleton.skinText[pnum]))
+ if (!AddClothes(buf, &Person::players[pnum]->skeleton.skinText[0]))
return;
Person::players[pnum]->DoMipmaps();