]> git.jsancho.org Git - lugaru.git/blobdiff - Source/CMakeLists.txt
More fixes to 'OpenGL_Windows.cpp' to work on Linux and Windows
[lugaru.git] / Source / CMakeLists.txt
index cd827078e8343361b21b236b6fe11e3acec24fd1..3aba8d7b0ac47575d4b6106c9a520cfd8385ba85 100644 (file)
@@ -7,7 +7,6 @@ set(LUGARU_SRCS
        Lights.cpp
        Models.cpp
        Objects.cpp
-       OpenGL_Full_Screen.cpp
        OpenGL_Windows.cpp
        Person.cpp
        Quaternions.cpp
@@ -53,7 +52,6 @@ set(LUGARU_SRCS
        unpack.c
        unpack_private.c
        Weapons.cpp
-       MacCompatibility.cpp
        OpenGL_Windows.cpp
        openal_wrapper.cpp
        WinInput.cpp)
@@ -64,10 +62,7 @@ set(LUGARU_H
        Game.h
        Lights.h
        LinkedList.h
-       MacCompatibility.h
-       MacInput.h
        Models.h
-       MoreFilesX.h
        Objects.h
        Person.h
        PhysicsMath.h
@@ -101,12 +96,11 @@ set(LUGARU_H
 if(CMAKE_HOST_APPLE)
        set(LUGARU_SRCS
                ${LUGARU_SRCS}
-               MacCompatibility.cpp
-               MoreFilesX.c
-               MacInput.cpp)
+               MacCompatibility.cpp)
        set(LUGARU_H
                ${LUGARU_H}
                "Carbon Include.h"
+               MacCompatibility.h
                CarbonStdCLib.h)
 endif(CMAKE_HOST_APPLE)