]> git.jsancho.org Git - lugaru.git/blobdiff - Source/CMakeLists.txt
More fixes to 'OpenGL_Windows.cpp' to work on Linux and Windows
[lugaru.git] / Source / CMakeLists.txt
index b2ffe3f1d9f62b9d5050c301895d693d2275ee8c..3aba8d7b0ac47575d4b6106c9a520cfd8385ba85 100644 (file)
@@ -7,7 +7,6 @@ set(LUGARU_SRCS
        Lights.cpp
        Models.cpp
        Objects.cpp
-       OpenGL_Full_Screen.cpp
        OpenGL_Windows.cpp
        Person.cpp
        Quaternions.cpp
@@ -53,9 +52,7 @@ set(LUGARU_SRCS
        unpack.c
        unpack_private.c
        Weapons.cpp
-       MacCompatibility.cpp
-       logger/logger.cpp
-       OpenGL_Windows.cpp 
+       OpenGL_Windows.cpp
        openal_wrapper.cpp
        WinInput.cpp)
 
@@ -65,10 +62,7 @@ set(LUGARU_H
        Game.h
        Lights.h
        LinkedList.h
-       MacCompatibility.h
-       MacInput.h
        Models.h
-       MoreFilesX.h
        Objects.h
        Person.h
        PhysicsMath.h
@@ -102,12 +96,11 @@ set(LUGARU_H
 if(CMAKE_HOST_APPLE)
        set(LUGARU_SRCS
                ${LUGARU_SRCS}
-               MacCompatibility.cpp
-               MoreFilesX.c
-               MacInput.cpp)
+               MacCompatibility.cpp)
        set(LUGARU_H
                ${LUGARU_H}
                "Carbon Include.h"
+               MacCompatibility.h
                CarbonStdCLib.h)
 endif(CMAKE_HOST_APPLE)
 
@@ -138,7 +131,7 @@ if(WIN32)
   set(LUGARU_H
        ${LUGARU_H}
        WinDefs.h
-       res/lugaru.h)
+       res/resource.h)
 endif(WIN32)
 
 if(WIN32)