#define AWARDS_H
enum bonus_types {
-#define DECLARE_BONUS(id, name) id,
+#define DECLARE_BONUS(id, ...) id,
#include "Bonuses.def"
#undef DECLARE_BONUS
bonus_count
};
static const char *bonus_names[bonus_count] = {
-#define DECLARE_BONUS(id, name) name,
+#define DECLARE_BONUS(id, name, ...) name,
#include "Bonuses.def"
#undef DECLARE_BONUS
};
+extern int bonus;
+extern float bonusvalue;
+extern float bonustotal;
+extern float bonustime;
+extern float startbonustotal;
+extern float bonusnum[100];
+
+extern void award_bonus(int playerid, int bonusid, int alt_value = 0);
+
enum award_types {
#define DECLARE_AWARD(id, name) id,
#include "Awards.def"