/*
-Copyright (C) 2010 - Lugaru authors
+Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
This file is part of Lugaru.
-Lugaru is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
+Lugaru is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
-This program is distributed in the hope that it will be useful,
+Lugaru is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ANIMATION_H
-#define ANIMATION_H
+#define ANIMATION_H
enum anim_attack_type {
- neutral, normalattack, reversed, reversal
+ neutral, normalattack, reversed, reversal
};
enum anim_height_type {
- lowheight, middleheight, highheight
+ lowheight, middleheight, highheight
};
-
enum animation_types {
#define DECLARE_ANIM(id, ...) id,
#include "Animation.def"
#undef DECLARE_ANIM
-animation_count
+ animation_count
+};
+
+enum animation_bit_offsets {
+#define DECLARE_ANIM_BIT(bit) o_##bit,
+#include "Animation.def"
+#undef DECLARE_ANIM_BIT
+ animation_bit_count
+};
+
+enum animation_bits_def {
+#define DECLARE_ANIM_BIT(bit) bit = 1 << o_##bit,
+#include "Animation.def"
+#undef DECLARE_ANIM_BIT
+};
+
+static const int animation_bits[animation_count] = {
+#define DECLARE_ANIM(id, name, height, type, bits) bits,
+#include "Animation.def"
+#undef DECLARE_ANIM
};
extern Animation animation[animation_count];