extern bool visibleloading;
-Skeleton::Skeleton()
+Skeleton::Skeleton() :
+ selected(0),
+ id(0),
+ num_models(0),
+ clothes(false),
+ spinny(false),
+ skinsize(0),
+ checkdelay(0),
+ longdead(0),
+ broken(false),
+ free(0),
+ oldfree(0),
+ freetime(0),
+ freefall(false)
{
- selected = 0;
-
memset(forwardjoints, 0, sizeof(forwardjoints));
-
- id = 0;
-
memset(lowforwardjoints, 0, sizeof(lowforwardjoints));
-
memset(jointlabels, 0, sizeof(jointlabels));
-
- num_models = 0;
-
- clothes = 0;
- spinny = 0;
-
memset(skinText, 0, sizeof(skinText));
- skinsize = 0;
-
- checkdelay = 0;
-
- longdead = 0;
- broken = 0;
-
- free = 0;
- oldfree = 0;
- freetime = 0;
- freefall = 0;
-}
-
-Skeleton::~Skeleton()
-{
}
/* EFFECT