+++ /dev/null
-/*
-Copyright (C) 2003, 2010 - Wolfire Games
-Copyright (C) 2010-2016 - Lugaru contributors (see AUTHORS file)
-
-This file is part of Lugaru.
-
-Lugaru is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-Lugaru is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#ifndef _MUSCLE_H_
-#define _MUSCLE_H_
-
-#include <vector>
-#include "Animation/Joint.h"
-
-enum muscle_type {boneconnect, constraint, muscle};
-
-class Muscle
-{
-public:
- std::vector<int> vertices;
- std::vector<int> verticeslow;
- std::vector<int> verticesclothes;
- float length;
- float targetlength;
- Joint* parent1;
- Joint* parent2;
- float maxlength;
- float minlength;
- muscle_type type;
- bool visible;
- float rotate1, rotate2, rotate3;
- float lastrotate1, lastrotate2, lastrotate3;
- float oldrotate1, oldrotate2, oldrotate3;
- float newrotate1, newrotate2, newrotate3;
-
- float strength;
-
- Muscle();
- void load(FILE* tfile, int vertexNum, std::vector<Joint>& joints);
- void loadVerticesLow(FILE* tfile, int vertexNum);
- void loadVerticesClothes(FILE* tfile, int vertexNum);
- void DoConstraint(bool spinny);
-};
-
-#endif