along with Lugaru. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "Animation/Skeleton.h"
-#include "Animation/Animation.h"
-#include "Utils/Folders.h"
-#include "Game.h"
+#include "Animation/Animation.hpp"
+
+#include "Animation/Skeleton.hpp"
+#include "Game.hpp"
+#include "Utils/Folders.hpp"
extern bool visibleloading;
offset = endoffset;
offset.y = 0;
}
-
-Animation::~Animation()
-{
-}