]> git.jsancho.org Git - lugaru.git/blobdiff - CONTENT-LICENSE.txt
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[lugaru.git] / CONTENT-LICENSE.txt
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-All game assets and demo data (should all be in "Data" folder 
-in the root of the source tree) are not under the same license 
-as the engine code. Wolfire has allowed the data to be freely redistributed
-for non commercial purposes, but it is forbidden to use in any revenue
-generating works.
+http://forums.wolfire.com/viewtopic.php?f=7&t=1066&start=270#p109473
+These map are from Temple by Slib under CC-BY-SA : 
+Data/Maps/sventhrone
+Data/Maps/sventemple2
+Data/Maps/sventemple
+Data/Maps/svensthwrong
+Data/Maps/svenskip
+Data/Maps/svenshan
+Data/Maps/svenruins
+Data/Maps/svenroad
+Data/Maps/svenredbwafter
+Data/Maps/svenredbw5
+Data/Maps/svenredbw4
+Data/Maps/svenredbw3
+Data/Maps/svenredbw2
+Data/Maps/svenredbw
+Data/Maps/svenninjabefore
+Data/Maps/svenninja
+Data/Maps/svenmeeting
+Data/Maps/svenheaven
+Data/Maps/svengrotto
+Data/Maps/svenfort
+Data/Maps/svenforest
+Data/Maps/svenfireice
+Data/Maps/svenearl
+Data/Maps/svendoor
+Data/Maps/svendefend
+Data/Maps/svendecoy
+Data/Maps/svendawn
+Data/Maps/svencouncil
+Data/Maps/svenclimb
+Data/Maps/svenchasm
+Data/Maps/svencanyon
+Data/Maps/svenalpha
+
+These textures are from Temple by Slib under CC-BY-SA : 
+mask.png
+GiTop.png
+GiTeared.png
+GiBottom.png
+Desertcl.png
+
+This campaign is from Temple by Slib under CC-BY-SA : 
+Data/Campaign/temple.txt
+
+The following game assets are under CC-BY-SA 3.0 Unported ( http://creativecommons.org/licenses/by-sa/3.0/ ) :
+ Data/Animations/Wolfstop
+ Data/Animations/Wolfslap
+ Data/Animations/Wolfrunning
+ Data/Animations/Wolfrun
+ Data/Animations/Wolflanding
+ Data/Animations/Wolflandhard
+ Data/Animations/Wolfidle
+ Data/Animations/Wolfcrouch
+ Data/Animations/Winduppunchblocked
+ Data/Animations/Winduppunch
+ Data/Animations/Walljumprightkick
+ Data/Animations/Walljumpright
+ Data/Animations/Walljumpleftkick
+ Data/Animations/Walljumpleft
+ Data/Animations/Walljumpfront
+ Data/Animations/Walljumpback
+ Data/Animations/Walk
+ Data/Animations/upunchcaught
+ Data/Animations/upunchcatch
+ Data/Animations/upunch
+ Data/Animations/Tempanim
+ Data/Animations/TalkIdle
+ Data/Animations/Sworduprightparry
+ Data/Animations/Swordsneakattacked
+ Data/Animations/Swordsneakattack
+ Data/Animations/Swordslashparried
+ Data/Animations/Swordslashcaught
+ Data/Animations/Swordslashcatch
+ Data/Animations/Swordslash
+ Data/Animations/Swordgroundstab
+ Data/Animations/Swordfightidleboth
+ Data/Animations/Swordfightidle
+ Data/Animations/Sweepcaught
+ Data/Animations/Sweepcatch
+ Data/Animations/Sweep
+ Data/Animations/Stop
+ Data/Animations/Staggerbackhigh
+ Data/Animations/Staggerbackhard
+ Data/Animations/Staffhitcaught
+ Data/Animations/Staffhitcatch
+ Data/Animations/StaffHit
+ Data/Animations/StaffGroundSmash
+ Data/Animations/Spinwhackcaught
+ Data/Animations/Spinwhackcatch
+ Data/Animations/Spinwhack
+ Data/Animations/Spinkickcaught
+ Data/Animations/Spinkickcatch
+ Data/Animations/Spinkick
+ Data/Animations/Sneakattacked
+ Data/Animations/Sneakattack
+ Data/Animations/Sneak
+ Data/Animations/Sleep
+ Data/Animations/Slashstart
+ Data/Animations/Slashfollowed
+ Data/Animations/Slashfollow
+ Data/Animations/Sit
+ Data/Animations/Run
+ Data/Animations/Roll
+ Data/Animations/Rightflip
+ Data/Animations/Removeknife
+ Data/Animations/Rabbittackling
+ Data/Animations/Rabbittackledfront
+ Data/Animations/Rabbittackledback
+ Data/Animations/Rabbittackle
+ Data/Animations/Rabbitrunning
+ Data/Animations/Rabbitkickcaught
+ Data/Animations/Rabbitkickcatch
+ Data/Animations/Rabbitkick
+ Data/Animations/Lowkick
+ Data/Animations/Leftflip
+ Data/Animations/Landing
+ Data/Animations/Landhard
+ Data/Animations/Knifethrow
+ Data/Animations/Knifesneakattacked
+ Data/Animations/Knifesneakattack
+ Data/Animations/Knifeslashcaught
+ Data/Animations/Knifeslashcatch
+ Data/Animations/Knifefightidle
+ Data/Animations/Kill
+ Data/Animations/JumpUp
+ Data/Animations/JumpDown
+ Data/Animations/Jumpcaught
+ Data/Animations/Jumpcatch
+ Data/Animations/Idle
+ Data/Animations/Hurtidle
+ Data/Animations/Hangon
+ Data/Animations/Getupfromfront
+ Data/Animations/Getupfromback
+ Data/Animations/Flip
+ Data/Animations/Fightsidestep
+ Data/Animations/Fightidle
+ Data/Animations/Dying
+ Data/Animations/Dropkickold
+ Data/Animations/Dropkick
+ Data/Animations/Drawright
+ Data/Animations/Drawleft
+ Data/Animations/Dodgeback
+ Data/Animations/Dead4
+ Data/Animations/Dead3
+ Data/Animations/Dead2
+ Data/Animations/Dead1
+ Data/Animations/Crouchstab
+ Data/Animations/Crouchremoveknife
+ Data/Animations/Crouchdrawright
+ Data/Animations/Crouch
+ Data/Animations/Climb
+ Data/Animations/Blockhighleftstrike
+ Data/Animations/Blockhighleft
+ Data/Animations/Backhandspring
+ Data/Animations/Backflip
+ Data/Skeleton/Rabbitbelt
+ Data/Skeleton/Basic Figurelow
+ Data/Skeleton/Basic Figure wolf low
+ Data/Skeleton/Basic Figure wolf
+ Data/Skeleton/Basic Figure
+ Data/Maps/tutorial
+ Data/Maps/start8
+ Data/Maps/start7
+ Data/Maps/start6
+ Data/Maps/start5
+ Data/Maps/start4
+ Data/Maps/start3
+ Data/Maps/start2
+ Data/Maps/start1
+ Data/Maps/raidercamp
+ Data/Maps/map3
+ Data/Maps/map2
+ Data/Maps/map1
+ Attribution to Wolfire : http://www.wolfire.com
+ All other game assets and demo data (should all be in "Data" folder 
+ in the root of the source tree) are not under the same license.
+ Wolfire has allowed the other data to be freely redistributed
+ for non commercial purposes, but it is forbidden to use in any revenue
+ generating works.