]> git.jsancho.org Git - lugaru.git/blobdiff - CMakeLists.txt
CI: Drop legacy msvc2005 files, add AppVeyor
[lugaru.git] / CMakeLists.txt
index 700e9f49debf96fdbb681c44f12c269821405d32..b3a72ae82d362e21bbef85556e7e065be5c0dccc 100644 (file)
@@ -1,23 +1,21 @@
 project(lugaru)
 
-cmake_minimum_required(VERSION 2.6)
+cmake_minimum_required(VERSION 3.5)
 
 set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
 set(DEPDIR "${CMAKE_CURRENT_SOURCE_DIR}/Dependencies")
 
-if(NOT CMAKE_BUILD_TYPE)\r
-  set(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING\r
-      "Choose the type of build, options are: None Debug Release RelWithDebInfo MinSizeRel"\r
-      FORCE)\r
-endif(NOT CMAKE_BUILD_TYPE)
+set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O0 --std=c++11")
+set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wall -pg --std=c++11")
+set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wall -O2 -std=c++11")
 
 if(NOT LUGARU_INSTALL_PREFIX)
   if(WIN32)
-     set(LUGARU_INSTALL_PREFIX C:\Lugaru CACHE PATH
+     set(LUGARU_INSTALL_PREFIX "C:/Lugaru" CACHE PATH
      "LUGARU_INSTALL_PREFIX: Install path prefix, prepended onto install directories."
       FORCE)
   else(WIN32)
-     set(LUGARU_INSTALL_PREFIX /usr/local/lugaru CACHE PATH
+     set(LUGARU_INSTALL_PREFIX "/usr/local/lugaru" CACHE PATH
      "CMAKE_INSTALL_PREFIX: Install path prefix, prepended onto install directories."
       FORCE)
   endif(WIN32)
@@ -25,132 +23,199 @@ endif(NOT LUGARU_INSTALL_PREFIX)
 
 set(CMAKE_INSTALL_PREFIX "${LUGARU_INSTALL_PREFIX}" CACHE INTERNAL "Prefix prepended to install directories" FORCE)
 
-if(WIN32)
+if(MINGW)
        set(OPENGL_gl_LIBRARY "-lopengl32" CACHE STRING "OpenGL library for Win32" FORCE)
        set(OPENGL_glu_LIBRARY "-lglu32" CACHE STRING "GLU library for Win32" FORCE)
-endif(WIN32)
-
-
+endif(MINGW)
+
+if(APPLE)
+       set(CMAKE_OSX_ARCHITECTURES "i386;x86_64;ppc" CACHE STRING "Build architectures for OSX")
+       set(CMAKE_OSX_DEPLOYMENT_TARGET "10.5" CACHE STRING
+               "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value")
+       set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.5.sdk" CACHE PATH
+               "The product will be built against the headers and libraries located inside the indicated SDK.")
+endif(APPLE)
+
+if(APPLE)
+       # Save our sanity; Set all available libraries to internal by default
+       set(LUGARU_FORCE_INTERNAL_SDL True)
+       set(LUGARU_FORCE_INTERNAL_GLU True)
+       set(LUGARU_FORCE_INTERNAL_JPEG True)
+       set(LUGARU_FORCE_INTERNAL_PNG True)
+       set(LUGARU_FORCE_INTERNAL_VORBIS True)
+       set(LUGARU_FORCE_INTERNAL_ZLIB True)
+       set(LUGARU_FORCE_INTERNAL_OPENAL True)
+endif(APPLE)
 
 set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
 
 set(LUGARU_SRCS
        ${SRCDIR}/Frustum.cpp
+       ${SRCDIR}/Account.cpp
+       ${SRCDIR}/Game.cpp
        ${SRCDIR}/GameDraw.cpp
        ${SRCDIR}/GameInitDispose.cpp
        ${SRCDIR}/GameTick.cpp
        ${SRCDIR}/Globals.cpp
        ${SRCDIR}/Lights.cpp
+       ${SRCDIR}/Menu.cpp
        ${SRCDIR}/Models.cpp
        ${SRCDIR}/Objects.cpp
        ${SRCDIR}/pack.c
-       ${SRCDIR}/pack_private.c
        ${SRCDIR}/Person.cpp
        ${SRCDIR}/private.c
        ${SRCDIR}/Quaternions.cpp
-       ${SRCDIR}/Random.c
        ${SRCDIR}/Skeleton.cpp
        ${SRCDIR}/Skybox.cpp
-       ${SRCDIR}/Sprites.cpp
+       ${SRCDIR}/Sprite.cpp
        ${SRCDIR}/Terrain.cpp
+       ${SRCDIR}/Texture.cpp
        ${SRCDIR}/Text.cpp
        ${SRCDIR}/TGALoader.cpp
        ${SRCDIR}/unpack.c
-       ${SRCDIR}/unpack_private.c
        ${SRCDIR}/Weapons.cpp
        ${SRCDIR}/OpenGL_Windows.cpp
        ${SRCDIR}/openal_wrapper.cpp
-       ${SRCDIR}/WinInput.cpp
-       ${SRCDIR}/MacCompatibility.cpp
+       ${SRCDIR}/Input.cpp
+       ${SRCDIR}/Settings.cpp
+       ${SRCDIR}/Stereo.cpp
+       ${SRCDIR}/Animation.cpp
+       ${SRCDIR}/Sounds.cpp
+       ${SRCDIR}/Awards.cpp
 )
 
 set(LUGARU_H
-       ${SRCDIR}/Constants.h
        ${SRCDIR}/Frustum.h
+       ${SRCDIR}/Account.h
        ${SRCDIR}/Game.h
        ${SRCDIR}/Lights.h
-       ${SRCDIR}/LinkedList.h
-       ${SRCDIR}/MacCompatibility.h
+       ${SRCDIR}/Menu.h
        ${SRCDIR}/Models.h
        ${SRCDIR}/Objects.h
        ${SRCDIR}/Person.h
        ${SRCDIR}/PhysicsMath.h
-       ${SRCDIR}/Pointer.h
        ${SRCDIR}/Quaternions.h
        ${SRCDIR}/Random.h
        ${SRCDIR}/Skeleton.h
        ${SRCDIR}/Skybox.h
-       ${SRCDIR}/Sprites.h
+       ${SRCDIR}/Sprite.h
        ${SRCDIR}/TGALoader.h
        ${SRCDIR}/Terrain.h
+       ${SRCDIR}/Texture.h
        ${SRCDIR}/Text.h
        ${SRCDIR}/Weapons.h
-       ${SRCDIR}/WinInput.h
+       ${SRCDIR}/Input.h
        ${SRCDIR}/alstubs.h
        ${SRCDIR}/binio.h
-       ${SRCDIR}/fmod.h
-       ${SRCDIR}/fmod_errors.h
-       ${SRCDIR}/fmod_header.h
-       ${SRCDIR}/fmoddyn.h
+       ${SRCDIR}/openal_wrapper.h
        ${SRCDIR}/gamegl.h
        ${SRCDIR}/glstubs.h
-       ${SRCDIR}/md5.h
-       ${SRCDIR}/mmgr.h
-       ${SRCDIR}/nommgr.h
-       ${SRCDIR}/pack_private.h
        ${SRCDIR}/private.h
-       ${SRCDIR}/unpack_private.h
+       ${SRCDIR}/Settings.h
+       ${SRCDIR}/Stereo.h
+       ${SRCDIR}/Animation.h
+       ${SRCDIR}/Sounds.h
 )
 
+if(UNIX)
+       set(LUGARU_SRCS
+               ${LUGARU_SRCS}
+               ${SRCDIR}/MacCompatibility.cpp
+       )
+       set(LUGARU_H
+               ${LUGARU_H}
+               ${SRCDIR}/MacCompatibility.h
+       )
+endif(UNIX)
+
+if(MSVC) # MSVC non-C99 support biting us hard
+       set(LUGARU_H
+               ${LUGARU_H}
+               ${DEPDIR}/msinttypes/stdint.h
+               ${DEPDIR}/msinttypes/inttypes.h
+       )
+endif(MSVC)
+
 if(WIN32)
-  if(CMAKE_CROSSCOMPILING)
-    ADD_CUSTOM_COMMAND( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
-                                                 COMMAND i686-pc-mingw32-windres
-                                                         -I${CMAKE_CURRENT_SOURCE_DIR}/res
-                                                         -o ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
-                                                         -i${CMAKE_CURRENT_SOURCE_DIR}/res/lugaru.rc
-                                             DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/res/lugaru.rc
-                                                 )
-  endif(CMAKE_CROSSCOMPILING)
-  if(NOT CMAKE_CROSSCOMPILING)
-    ADD_CUSTOM_COMMAND( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
-                                                 COMMAND windres
-                                                         -I${CMAKE_CURRENT_SOURCE_DIR}/res
-                                                         -o ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
-                                                         -i${CMAKE_CURRENT_SOURCE_DIR}/res/lugaru.rc
-                                             DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/res/lugaru.rc
-                                                 )
-  endif(NOT CMAKE_CROSSCOMPILING)
-
-  # !!! FIXME: get rid of this.
+  ENABLE_LANGUAGE(RC)
+
+  # !!! FIXME: get rid of WinDefs.{cpp,h}
   set(LUGARU_SRCS
        ${LUGARU_SRCS}
-       ${SRCDIR}/WinDefs.cpp)
+       ${SRCDIR}/WinDefs.cpp
+       ${SRCDIR}/win-res/Lugaru.rc)
 
   set(LUGARU_H
        ${LUGARU_H}
        ${SRCDIR}/WinDefs.h
-       ${SRCDIR}/res/resource.h)
+       ${SRCDIR}/win-res/resource.h)
 endif(WIN32)
 
 if (APPLE)
     set(PLATFORM_LIBS "-framework Carbon -framework Cocoa -framework OpenGL -framework OpenAL")
 endif (APPLE)
 
-
-
 # Deal with dependencies...
-
 find_package(OpenGL REQUIRED)
-# force this include dir no matter what, so we get sane headers.
-set(OPENGL_INCLUDE_DIR "${DEPDIR}/OpenGL")
+# force this include dir no matter what on Windows, so we get sane headers.
+if(NOT WIN32)
+       option (LUGARU_FORCE_INTERNAL_OPENGL "Force internal OpenGL headers, even if there's a system version" True)
+       if (LUGARU_FORCE_INTERNAL_OPENGL)
+               include_directories("${DEPDIR}/OpenGL")
+       endif (LUGARU_FORCE_INTERNAL_OPENGL)
+endif(NOT WIN32)
 
-find_package(OpenAL REQUIRED)  # !!! FIXME: package a .dll for Windows?
+if(WIN32)
+       include_directories("${DEPDIR}/OpenGL")
+endif(WIN32)
 
-find_package(SDL)
-if (NOT SDL)
+if(MSVC) # More Visual Studio annoyances
+       include_directories("${DEPDIR}/msinttypes")
+endif(MSVC)
+
+option (LUGARU_FORCE_INTERNAL_OPENAL "Force internal libOpenAL, even if there's a system version" False)
+if (NOT LUGARU_FORCE_INTERNAL_OPENAL)
+       find_package(OpenAL REQUIRED)
+else(NOT LUGARU_FORCE_INTERNAL_OPENAL)
+       set(OPENAL_FOUND False)
+endif (NOT LUGARU_FORCE_INTERNAL_OPENAL)
+
+if (NOT OPENAL_FOUND OR LUGARU_FORCE_INTERNAL_OPENAL)
+    message(STATUS "Using internal copy of OpenAL")
+    set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} OpenAL")
+    set(OPENALDIR "${DEPDIR}/OpenAL")
+    set(OPENAL_INCLUDE_DIR "${OPENALDIR}/include/AL")
+    set(OPENAL_LIBRARY "")
+
+    if (WIN32)
+        set(LUGARU_HAS_INTERNAL_OPENAL True)
+        if (MSVC)
+            set(OPENAL_LIBRARY
+                ${OPENALDIR}/lib/win32/msvc2008/OpenAL32.lib
+            )
+        endif (MSVC)
+        if (MINGW)
+            set(OPENAL_LIBRARY
+                ${OPENALDIR}/lib/win32/mingw/libOpenAL32.dll.a
+            )
+        endif (MINGW)
+     endif(WIN32)
+
+    if (NOT LUGARU_HAS_INTERNAL_OPENAL)
+        message(ERROR "We don't have a prebuilt OpenAL for this platform.")
+    endif (NOT LUGARU_HAS_INTERNAL_OPENAL)
+endif (NOT OPENAL_FOUND OR LUGARU_FORCE_INTERNAL_OPENAL)
+
+option (LUGARU_FORCE_INTERNAL_SDL "Force internal libSDL, even if there's a system version" False)
+if (NOT LUGARU_FORCE_INTERNAL_SDL)
+    find_package(SDL)
+else(NOT LUGARU_FORCE_INTERNAL_SDL)
+       set(SDL_FOUND False)
+endif (NOT LUGARU_FORCE_INTERNAL_SDL)
+
+if (NOT SDL_FOUND)
+    message(STATUS "Using internal copy of SDL")
     set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} SDL")
-    message(STATUS "SDL not found, using internal copy")
     set(SDLDIR "${DEPDIR}/SDL12")
     set(SDL_INCLUDE_DIR "${SDLDIR}/include")
     set(SDL_LIBRARY "")
@@ -162,23 +227,39 @@ if (NOT SDL)
         )
     endif (APPLE)
 
-    if (WINDOWS)
+    if (WIN32)
         set(LUGARU_HAS_INTERNAL_SDL True)
-        set(SDL_LIBRARY
-            ${SDLDIR}/lib/win32/SDL.lib
-            ${SDLDIR}/lib/win32/SDLmain.lib
-        )
-    endif (WINDOWS)
+        if (MSVC)
+          set(SDL_LIBRARY
+              ${SDLDIR}/lib/win32/msvc2008/SDLmain.lib
+              ${SDLDIR}/lib/win32/msvc2008/SDL.lib
+          )
+        endif (MSVC)
+        if (MINGW)
+          set(SDL_LIBRARY
+              "mingw32"
+              ${SDLDIR}/lib/win32/mingw/libSDLmain.a
+              ${SDLDIR}/lib/win32/mingw/libSDL.dll.a
+              "-mwindows"
+          )
+        endif (MINGW)
+    endif (WIN32)
 
     if (NOT LUGARU_HAS_INTERNAL_SDL)
         message(ERROR "We don't have a prebuilt SDL for this platform.")
     endif (NOT LUGARU_HAS_INTERNAL_SDL)
-endif (NOT SDL)
+endif (NOT SDL_FOUND)
+
+option (LUGARU_FORCE_INTERNAL_PNG "Force internal libPNG, even if there's a system version" False)
+if (NOT LUGARU_FORCE_INTERNAL_PNG)
+    find_package(PNG)
+else(NOT LUGARU_FORCE_INTERNAL_PNG)
+       set(PNG_FOUND False)
+endif (NOT LUGARU_FORCE_INTERNAL_PNG)
 
-find_package(PNG)
-if (NOT PNG)
+if (NOT PNG_FOUND)
+    message(STATUS "Using internal copy of libpng")
     set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} PNG")
-    message(STATUS "libpng not found, using internal copy")
     set(PNGDIR "${DEPDIR}/libpng")
     set(PNG_INCLUDE_DIR "${PNGDIR}")
     set(PNG_LIBRARY "")
@@ -200,12 +281,18 @@ if (NOT PNG)
         ${PNGDIR}/pngwtran.c
         ${PNGDIR}/pngwutil.c
     )
-endif (NOT PNG)
+endif (NOT PNG_FOUND)
+
+option (LUGARU_FORCE_INTERNAL_JPEG "Force internal libJPEG, even if there's a system version" False)
+if (NOT LUGARU_FORCE_INTERNAL_JPEG)
+    find_package(JPEG)
+else(NOT LUGARU_FORCE_INTERNAL_JPEG)
+       set(JPEG_FOUND False)
+endif (NOT LUGARU_FORCE_INTERNAL_JPEG)
 
-find_package(JPEG)
-if (NOT JPEG)
+if (NOT JPEG_FOUND)
+    message(STATUS "Using internal copy of libjpeg")
     set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} JPEG")
-    message(STATUS "libjpeg not found, using internal copy")
     set(JPEGDIR "${DEPDIR}/libjpeg")
     set(JPEG_INCLUDE_DIR "${JPEGDIR}")
     set(JPEG_LIBRARY "")
@@ -257,12 +344,18 @@ if (NOT JPEG)
         ${JPEGDIR}/jdarith.c
         ${JPEGDIR}/jaricom.c
     )
-endif (NOT JPEG)
+endif (NOT JPEG_FOUND)
 
-find_package(ZLIB)
-if (NOT ZLIB)
+option (LUGARU_FORCE_INTERNAL_ZLIB "Force internal zlib, even if there's a system version" False)
+if (NOT LUGARU_FORCE_INTERNAL_ZLIB)
+    find_package(ZLIB)
+else(NOT LUGARU_FORCE_INTERNAL_ZLIB)
+       set(ZLIB_FOUND False)
+endif (NOT LUGARU_FORCE_INTERNAL_ZLIB)
+
+if (NOT ZLIB_FOUND)
+    message(STATUS "Using internal copy of zlib")
     set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} ZLIB")
-    message(STATUS "zlib not found, using internal copy")
     set(ZLIBDIR "${DEPDIR}/zlib")
     set(ZLIB_INCLUDE_DIR "${ZLIBDIR}")
     set(ZLIB_LIBRARIES "")
@@ -280,12 +373,16 @@ if (NOT ZLIB)
         ${ZLIBDIR}/uncompr.c
         ${ZLIBDIR}/zutil.c
     )
-endif (NOT ZLIB)
+endif (NOT ZLIB_FOUND)
+
+option (LUGARU_FORCE_INTERNAL_GLU "Force internal libGLU, even if there's a system version" False)
+if (LUGARU_FORCE_INTERNAL_GLU)
+       set(OPENGL_GLU_FOUND False)
+endif (LUGARU_FORCE_INTERNAL_GLU)
 
-find_package(GLU)
-if (NOT GLU)
+if (NOT OPENGL_GLU_FOUND)
+    message(STATUS "Using internal copy of libGLU")
     set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} GLU")
-    message(STATUS "GLU not found, using internal copy")
     set(GLUDIR "${DEPDIR}/GLU")
     set(GLU_INCLUDE_DIR "${GLUDIR}")
     set(GLU_LIBRARY "")
@@ -304,12 +401,18 @@ if (NOT GLU)
         ${GLUDIR}/tessmono.c
         ${GLUDIR}/util.c
     )
-endif (NOT GLU)
+endif (NOT OPENGL_GLU_FOUND)
+
+option (LUGARU_FORCE_INTERNAL_VORBIS "Force internal Vorbis, even if there's a system version" False)
+if (NOT LUGARU_FORCE_INTERNAL_VORBIS)
+    find_package(OggVorbis)
+else(NOT LUGARU_FORCE_INTERNAL_VORBIS)
+       set(OGGVORBIS_FOUND False)
+endif (NOT LUGARU_FORCE_INTERNAL_VORBIS)
 
-find_package(OggVorbis)
-if (NOT OggVorbis)
+if (NOT OGGVORBIS_FOUND)
+    message(STATUS "Using internal copy of Ogg Vorbis")
     set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} OggVorbis")
-    message(STATUS "Ogg Vorbis not found, using internal copy")
     set(OGGDIR "${DEPDIR}/libogg")
     set(OGG_INCLUDE_DIR "${OGGDIR}/include")
     set(OGG_LIBRARY "")
@@ -341,7 +444,7 @@ if (NOT OggVorbis)
         ${VORBISDIR}/lib/vorbisfile.c
         ${VORBISDIR}/lib/window.c
     )
-endif (NOT OggVorbis)
+endif (NOT OGGVORBIS_FOUND)
 
 include_directories(
     ${OPENAL_INCLUDE_DIR}
@@ -356,31 +459,58 @@ include_directories(
     ${CMAKE_SOURCE_DIR}/Source
 )
 
-set(LUGARU_LIBS ${OPENAL_LIBRARY} ${PNG_LIBRARY} ${JPEG_LIBRARY} ${ZLIB_LIBRARIES} ${SDL_LIBRARY} ${GLU_LIBRARY} ${OPENGL_LIBRARY} ${VORBISFILE_LIBRARY} ${OGG_LIBRARY} ${PLATFORM_LIBS})
+set(LUGARU_LIBS ${OPENAL_LIBRARY} ${PNG_LIBRARY} ${JPEG_LIBRARY} ${ZLIB_LIBRARIES} ${SDL_LIBRARY} ${OPENGL_glu_LIBRARY} ${VORBISFILE_LIBRARY} ${OGG_LIBRARY} ${PLATFORM_LIBS})
 
 
-if(WIN32)
-    add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H} lugaru_resource.obj)
-else(WIN32)
-    add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H})
-endif(WIN32)
+add_executable(lugaru ${LUGARU_SRCS} ${LUGARU_H})
 
 target_link_libraries(lugaru ${LUGARU_LIBS})
 
 if(WIN32)
        add_definitions(-DUSE_OPENAL=1 -DUSE_SDL=1 -DBinIO_STDINT_HEADER=<stdint.h>)
+       if(MINGW)
+               add_definitions(-DWIN32)
+       endif(MINGW)
 else(WIN32)
        add_definitions(-DPLATFORM_LINUX=1 -DPLATFORM_UNIX=1 -DUSE_OPENAL=1 -DUSE_SDL=1 -DBinIO_STDINT_HEADER=<stdint.h>)
 endif(WIN32)
 
 # Install target
+if(APPLE)
+       set(APPS_ROOT "${CMAKE_INSTALL_PREFIX}/Lugaru.app")
+       set(APPS_BIN "${APPS_ROOT}/Contents/MacOS")
+       set(APPS_DATA "${APPS_ROOT}/Contents/Resources")
+endif(APPLE)
+
 if(WIN32)
-       install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/Source/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
+       install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
+       if(MSVC)
+               install(FILES ${SDLDIR}/lib/win32/msvc2008/SDL.dll DESTINATION ${CMAKE_INSTALL_PREFIX})
+               install(FILES ${OPENALDIR}/lib/win32/msvc2008/OpenAL32.dll DESTINATION ${CMAKE_INSTALL_PREFIX})
+       endif(MSVC)
+       if(MINGW)
+               install(FILES ${SDLDIR}/lib/win32/mingw/SDL.dll DESTINATION ${CMAKE_INSTALL_PREFIX})
+               install(FILES ${OPENALDIR}/lib/win32/mingw/OpenAL32.dll DESTINATION ${CMAKE_INSTALL_PREFIX})
+       endif(MINGW)
 else(WIN32)
-       install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/Source/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
+       if(APPLE)
+               set(CMAKE_INSTALL_PREFIX "${APPS_BIN}")
+               install(FILES ${SRCDIR}/mac-res/lugaru.icns DESTINATION ${APPS_DATA})
+               install(FILES ${SRCDIR}/mac-res/Info.plist DESTINATION ${APPS_ROOT}/Contents)
+       endif(APPLE)
+       install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
+       if(APPLE AND LUGARU_HAS_INTERNAL_SDL)
+               install(FILES ${SDLDIR}/lib/macosx/libSDL-1.2.0.dylib DESTINATION ${CMAKE_INSTALL_PREFIX})
+       endif(APPLE AND LUGARU_HAS_INTERNAL_SDL)
 endif(WIN32)
 
+if(NOT APPLE)
 install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
+endif(NOT APPLE)
+
+if(APPLE)
+install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${APPS_ROOT})
+endif(APPLE)
 
 if (LUGARU_MISSING_DEPS)
     message(STATUS "Using our copy of these libs: ${LUGARU_MISSING_DEPS}")