]> git.jsancho.org Git - lugaru.git/blobdiff - CMakeLists.txt
Fixed header include in 'OpenGL_Windows.cpp'
[lugaru.git] / CMakeLists.txt
index d524e8ccb4c191df4ec38b6eea6e0fdb411baa02..aafeabb9715de8f7781571c0b810db47b147ef67 100644 (file)
@@ -25,12 +25,18 @@ endif(NOT LUGARU_INSTALL_PREFIX)
 
 set(CMAKE_INSTALL_PREFIX "${LUGARU_INSTALL_PREFIX}" CACHE INTERNAL "Prefix prepended to install directories" FORCE)
 
-if(WIN32)
+if(MINGW)
        set(OPENGL_gl_LIBRARY "-lopengl32" CACHE STRING "OpenGL library for Win32" FORCE)
        set(OPENGL_glu_LIBRARY "-lglu32" CACHE STRING "GLU library for Win32" FORCE)
-endif(WIN32)
-
+endif(MINGW)
 
+if(APPLE)
+       set(CMAKE_OSX_ARCHITECTURES "ppc;i386" CACHE STRING "Build architectures for OSX" FORCE)
+       set(CMAKE_OSX_DEPLOYMENT_TARGET "10.5" CACHE STRING 
+               "Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value" FORCE)
+       set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.5.sdk" CACHE PATH 
+               "The product will be built against the headers and libraries located inside the indicated SDK." FORCE)
+endif(APPLE)
 
 set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
 
@@ -63,28 +69,12 @@ set(LUGARU_SRCS
        ${SRCDIR}/WinInput.cpp
 )
 
-if(UNIX)
-       set(LUGARU_SRCS
-               ${LUGARU_SRCS}
-               ${SRCDIR}/MacCompatibility.cpp
-       )
-endif(UNIX)
-
-if(MSVC) # MSVC non-C99 support biting us hard
-       set(LUGARU_H
-               ${LUGARU_H}
-               ${DEPDIR}/msinttypes/stdint.h
-               ${DEPDIR}/msinttypes/inttypes.h
-       )
-endif(MSVC)
-
 set(LUGARU_H
        ${SRCDIR}/Constants.h
        ${SRCDIR}/Frustum.h
        ${SRCDIR}/Game.h
        ${SRCDIR}/Lights.h
        ${SRCDIR}/LinkedList.h
-       ${SRCDIR}/MacCompatibility.h
        ${SRCDIR}/Models.h
        ${SRCDIR}/Objects.h
        ${SRCDIR}/Person.h
@@ -112,33 +102,52 @@ set(LUGARU_H
        ${SRCDIR}/unpack_private.h
 )
 
+if(UNIX)
+       set(LUGARU_SRCS
+               ${LUGARU_SRCS}
+               ${SRCDIR}/MacCompatibility.cpp
+       )
+       set(LUGARU_H
+               ${LUGARU_H}
+               ${SRCDIR}/MacCompatibility.h
+       )
+endif(UNIX)
+
+if(MSVC) # MSVC non-C99 support biting us hard
+       set(LUGARU_H
+               ${LUGARU_H}
+               ${DEPDIR}/msinttypes/stdint.h
+               ${DEPDIR}/msinttypes/inttypes.h
+       )
+endif(MSVC)
+
 if(WIN32)
   if(CMAKE_CROSSCOMPILING)
     ADD_CUSTOM_COMMAND( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
                                                  COMMAND i686-pc-mingw32-windres
-                                                         -I${SRCDIR}/res
+                                                         -I${SRCDIR}/win-res
                                                          -o ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
-                                                         -i${SRCDIR}/res/Lugaru.rc
-                                             DEPENDS ${SRCDIR}/res/Lugaru.rc
+                                                         -i${SRCDIR}/win-res/Lugaru.rc
+                                             DEPENDS ${SRCDIR}/win-res/Lugaru.rc
                                                  )
   endif(CMAKE_CROSSCOMPILING)
   if(NOT CMAKE_CROSSCOMPILING)
    if(MSVC)
     ADD_CUSTOM_COMMAND( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
                                                  COMMAND rc
-                                                         -I${SRCDIR}/res
+                                                         -I${SRCDIR}/win-res
                                                          -fo${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
-                                                         ${SRCDIR}/res/Lugaru.rc
-                                             DEPENDS ${SRCDIR}/res/Lugaru.rc
+                                                         ${SRCDIR}/win-res/Lugaru.rc
+                                             DEPENDS ${SRCDIR}/win-res/Lugaru.rc
                                                  )
    endif(MSVC)
    if(MINGW)
     ADD_CUSTOM_COMMAND( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
                                                  COMMAND windres
-                                                         -I${SRCDIR}/res
+                                                         -I${SRCDIR}/win-res
                                                          -o ${CMAKE_CURRENT_BINARY_DIR}/lugaru_resource.obj
-                                                         -i${SRCDIR}/res/Lugaru.rc
-                                             DEPENDS ${SRCDIR}/res/Lugaru.rc
+                                                         -i${SRCDIR}/win-res/Lugaru.rc
+                                             DEPENDS ${SRCDIR}/win-res/Lugaru.rc
                                                  )
    endif(MINGW)
   endif(NOT CMAKE_CROSSCOMPILING)
@@ -151,29 +160,35 @@ if(WIN32)
   set(LUGARU_H
        ${LUGARU_H}
        ${SRCDIR}/WinDefs.h
-       ${SRCDIR}/res/resource.h)
+       ${SRCDIR}/win-res/resource.h)
 endif(WIN32)
 
 if (APPLE)
     set(PLATFORM_LIBS "-framework Carbon -framework Cocoa -framework OpenGL -framework OpenAL")
 endif (APPLE)
 
-
-
 # Deal with dependencies...
-
 find_package(OpenGL REQUIRED)
-# force this include dir no matter what, so we get sane headers.
-include_directories("${DEPDIR}/OpenGL")
+# force this include dir no matter what on Windows, so we get sane headers.
+if(NOT WIN32)
+       option (LUGARU_FORCE_INTERNAL_OPENGL "Force internal OpenGL headers, even if there's a system version" True)
+       if (LUGARU_FORCE_INTERNAL_OPENGL)
+               include_directories("${DEPDIR}/OpenGL")
+       endif (LUGARU_FORCE_INTERNAL_OPENGL)
+endif(NOT WIN32)
+
+if(WIN32)
+       include_directories("${DEPDIR}/OpenGL")
+endif(WIN32)
 
 option (LUGARU_FORCE_INTERNAL_OPENAL "Force internal libOpenAL, even if there's a system version" False)
 if (NOT LUGARU_FORCE_INTERNAL_OPENAL)
-    find_package(OpenAL REQUIRED)
+       find_package(OpenAL REQUIRED)
 else(NOT LUGARU_FORCE_INTERNAL_OPENAL)
        set(OPENAL_FOUND False)
 endif (NOT LUGARU_FORCE_INTERNAL_OPENAL)
 
-if (NOT OPENAL_FOUND)
+if (NOT OPENAL_FOUND OR LUGARU_FORCE_INTERNAL_OPENAL)
     message(STATUS "Using internal copy of OpenAL")
     set(LUGARU_MISSING_DEPS "${LUGARU_MISSING_DEPS} OpenAL")
     set(OPENALDIR "${DEPDIR}/OpenAL")
@@ -182,12 +197,12 @@ if (NOT OPENAL_FOUND)
 
     if (WIN32)
         set(LUGARU_HAS_INTERNAL_OPENAL True)
-        if (MSVC80)                     
+        if (MSVC80)
             set(OPENAL_LIBRARY
                 ${OPENALDIR}/lib/win32/msvc2005/OpenAL32.lib
             )
         endif (MSVC80)
-        if (MSVC90)                     
+        if (MSVC90)
             set(OPENAL_LIBRARY
                 ${OPENALDIR}/lib/win32/msvc2008/OpenAL32.lib
             )
@@ -202,7 +217,7 @@ if (NOT OPENAL_FOUND)
     if (NOT LUGARU_HAS_INTERNAL_OPENAL)
         message(ERROR "We don't have a prebuilt OpenAL for this platform.")
     endif (NOT LUGARU_HAS_INTERNAL_OPENAL)
-endif (NOT OPENAL_FOUND)
+endif (NOT OPENAL_FOUND OR LUGARU_FORCE_INTERNAL_OPENAL)
 
 option (LUGARU_FORCE_INTERNAL_SDL "Force internal libSDL, even if there's a system version" False)
 if (NOT LUGARU_FORCE_INTERNAL_SDL)
@@ -450,6 +465,16 @@ if (NOT OGGVORBIS_FOUND)
     )
 endif (NOT OGGVORBIS_FOUND)
 
+if(APPLE)
+       # Save our sanity; Set all available libraries to internal by default
+       set(LUGARU_FORCE_INTERNAL_SDL True)
+       set(LUGARU_FORCE_INTERNAL_GLU True)
+       set(LUGARU_FORCE_INTERNAL_JPEG True)
+       set(LUGARU_FORCE_INTERNAL_PNG True)
+       set(LUGARU_FORCE_INTERNAL_VORBIS True)
+       set(LUGARU_FORCE_INTERNAL_ZLIB True)
+endif(APPLE)
+
 include_directories(
     ${OPENAL_INCLUDE_DIR}
     ${JPEG_INCLUDE_DIR}
@@ -481,6 +506,12 @@ else(WIN32)
 endif(WIN32)
 
 # Install target
+if(APPLE)
+       set(APPS_ROOT "${CMAKE_INSTALL_PREFIX}/Lugaru.app")
+       set(APPS_BIN "${APPS_ROOT}/Contents/MacOS")
+       set(APPS_DATA "${APPS_ROOT}/Contents/Resources")
+endif(APPLE)
+
 if(WIN32)
        install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
        if(MSVC80)
@@ -496,7 +527,15 @@ if(WIN32)
                install(FILES ${OPENALDIR}/lib/win32/mingw/OpenAL32.dll DESTINATION ${CMAKE_INSTALL_PREFIX})
        endif(MINGW)
 else(WIN32)
+       if(APPLE)
+               set(CMAKE_INSTALL_PREFIX "${APPS_BIN}")
+               install(FILES ${SRCDIR}/mac-res/lugaru.icns DESTINATION ${APPS_DATA})
+               install(FILES ${SRCDIR}/mac-res/Info.plist DESTINATION ${APPS_ROOT}/Contents)
+       endif(APPLE)
        install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
+       if(APPLE AND LUGARU_HAS_INTERNAL_SDL)
+               install(FILES ${SDLDIR}/lib/macosx/libSDL-1.2.0.dylib DESTINATION ${CMAKE_INSTALL_PREFIX})
+       endif(APPLE AND LUGARU_HAS_INTERNAL_SDL)
 endif(WIN32)
 
 install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})