${SRCDIR}/Settings.cpp
${SRCDIR}/Stereo.cpp
${SRCDIR}/Animation.cpp
+ ${SRCDIR}/Sounds.cpp
)
set(LUGARU_H
${SRCDIR}/openal_wrapper.h
${SRCDIR}/gamegl.h
${SRCDIR}/glstubs.h
- ${SRCDIR}/mmgr.h
- ${SRCDIR}/nommgr.h
${SRCDIR}/pack_private.h
${SRCDIR}/private.h
${SRCDIR}/unpack_private.h
${SRCDIR}/Stereo.h
${SRCDIR}/Animation.h
${SRCDIR}/Animation.def
+ ${SRCDIR}/Sounds.h
+ ${SRCDIR}/Sounds.def
)
if(UNIX)