if (LUGARU_FORCE_INTERNAL_OPENGL)
include_directories("${DEPDIR}/OpenGL")
endif (LUGARU_FORCE_INTERNAL_OPENGL)
-elseif(NOT WIN32)
- include_directories("${DEPDIR}/OpenGL")
endif(NOT WIN32)
+if(WIN32)
+ include_directories("${DEPDIR}/OpenGL")
+endif(WIN32)
+
option (LUGARU_FORCE_INTERNAL_OPENAL "Force internal libOpenAL, even if there's a system version" False)
if (NOT LUGARU_FORCE_INTERNAL_OPENAL)
find_package(OpenAL REQUIRED)
endif(MINGW)
else(WIN32)
install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
+ if(APPLE)
+ install(FILES ${SDLDIR}/lib/macosx/libSDL-1.2.0.dylib DESTINATION ${CMAKE_INSTALL_PREFIX})
+ endif(APPLE)
endif(WIN32)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})