endif(MINGW)
if(APPLE)
- set(CMAKE_OSX_ARCHITECTURES "i386;ppc" CACHE STRING "Build architectures for OSX")
+ set(CMAKE_OSX_ARCHITECTURES "i386;x86_64;ppc" CACHE STRING "Build architectures for OSX")
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.5" CACHE STRING
"Minimum OS X version to target for deployment (at runtime); newer APIs weak linked. Set to empty string for default value")
set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.5.sdk" CACHE PATH
include_directories("${DEPDIR}/OpenGL")
endif(WIN32)
+if(MSVC) # More Visual Studio annoyances
+ include_directories("${DEPDIR}/msinttypes")
+endif(MSVC)
+
option (LUGARU_FORCE_INTERNAL_OPENAL "Force internal libOpenAL, even if there's a system version" False)
if (NOT LUGARU_FORCE_INTERNAL_OPENAL)
find_package(OpenAL REQUIRED)
endif(APPLE AND LUGARU_HAS_INTERNAL_SDL)
endif(WIN32)
+if(NOT APPLE)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
+endif(NOT APPLE)
+
+if(APPLE)
+install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${APPS_ROOT})
+endif(APPLE)
if (LUGARU_MISSING_DEPS)
message(STATUS "Using our copy of these libs: ${LUGARU_MISSING_DEPS}")