include(FindPkgConfig)
include(GNUInstallDirs)
-set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
+### Helpers
-### Helper
+set(SRCDIR "${CMAKE_CURRENT_SOURCE_DIR}/Source")
if(UNIX AND NOT APPLE)
set(LINUX TRUE)
### CMake config
-set(CMAKE_CXX_FLAGS "-Wall -Wno-parentheses --std=c++11 ${CMAKE_CXX_FLAGS}")
+if(NOT CMAKE_BUILD_TYPE)
+ set(CMAKE_BUILD_TYPE RelWithDebInfo)
+endif(NOT CMAKE_BUILD_TYPE)
+message("CMake build type: ${CMAKE_BUILD_TYPE}")
+
+set(CMAKE_CXX_FLAGS "-Wall -Wno-parentheses -pedantic --std=c++11 ${CMAKE_CXX_FLAGS}")
if(APPLE)
set(CMAKE_OSX_ARCHITECTURES "x86_64" CACHE STRING "Build architectures for OSX")
set(LUGARU_SRCS
${SRCDIR}/main.cpp
+ ${SRCDIR}/Animation/Animation.cpp
+ ${SRCDIR}/Animation/Joint.cpp
+ ${SRCDIR}/Animation/Muscle.cpp
+ ${SRCDIR}/Animation/Skeleton.cpp
${SRCDIR}/Frustum.cpp
${SRCDIR}/Account.cpp
+ ${SRCDIR}/Campaign.cpp
${SRCDIR}/ConsoleCmds.cpp
${SRCDIR}/Dialog.cpp
+ ${SRCDIR}/Hotspot.cpp
${SRCDIR}/Game.cpp
${SRCDIR}/GameDraw.cpp
${SRCDIR}/GameInitDispose.cpp
${SRCDIR}/Person.cpp
${SRCDIR}/private.c
${SRCDIR}/Quaternions.cpp
- ${SRCDIR}/Skeleton.cpp
${SRCDIR}/Skybox.cpp
${SRCDIR}/Sprite.cpp
${SRCDIR}/Terrain.cpp
${SRCDIR}/Input.cpp
${SRCDIR}/Settings.cpp
${SRCDIR}/Stereo.cpp
- ${SRCDIR}/Animation.cpp
${SRCDIR}/Sounds.cpp
${SRCDIR}/Awards.cpp
${SRCDIR}/Utils/Folders.cpp
)
set(LUGARU_H
+ ${SRCDIR}/Animation/Animation.h
+ ${SRCDIR}/Animation/Joint.h
+ ${SRCDIR}/Animation/Muscle.h
+ ${SRCDIR}/Animation/Skeleton.h
${SRCDIR}/Frustum.h
${SRCDIR}/Account.h
+ ${SRCDIR}/Campaign.h
${SRCDIR}/ConsoleCmds.h
${SRCDIR}/Dialog.h
+ ${SRCDIR}/Hotspot.h
${SRCDIR}/Game.h
${SRCDIR}/Lights.h
${SRCDIR}/Menu.h
${SRCDIR}/PhysicsMath.h
${SRCDIR}/Quaternions.h
${SRCDIR}/Random.h
- ${SRCDIR}/Skeleton.h
${SRCDIR}/Skybox.h
${SRCDIR}/Sprite.h
${SRCDIR}/ImageIO.h
${SRCDIR}/private.h
${SRCDIR}/Settings.h
${SRCDIR}/Stereo.h
- ${SRCDIR}/Animation.h
${SRCDIR}/Sounds.h
${SRCDIR}/Utils/Folders.h
)
if(WIN32)
install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru.exe DESTINATION ${CMAKE_INSTALL_PREFIX})
+ install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
if(MINGW)
# Based off Mageia/Fedora MinGW toolchain, might not work on other distros or Windows
set(LIBGCC_S libgcc_s_sjlj-1.dll)
install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.png DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/icons/hicolor/128x128/apps)
install(FILES ${CMAKE_SOURCE_DIR}/Dist/lugaru.6 DESTINATION ${CMAKE_INSTALL_MANDIR}/man6)
else(SYSTEM_INSTALL)
- message(WARNING "You are installing Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.")
+ message("You are building Lugaru without having enabled the SYSTEM_INSTALL option. It will default to looking for the data in the 'Data' directory next to the binary.")
install(PROGRAMS ${CMAKE_CURRENT_BINARY_DIR}/lugaru DESTINATION ${CMAKE_INSTALL_PREFIX})
install(DIRECTORY ${CMAKE_SOURCE_DIR}/Data DESTINATION ${CMAKE_INSTALL_PREFIX})
endif(SYSTEM_INSTALL)
# Documentation
-install(FILES ${CMAKE_SOURCE_DIR}/README.md
- ${CMAKE_SOURCE_DIR}/COPYING.txt
+install(FILES ${CMAKE_SOURCE_DIR}/AUTHORS
${CMAKE_SOURCE_DIR}/CONTENT-LICENSE.txt
+ ${CMAKE_SOURCE_DIR}/COPYING.txt
+ ${CMAKE_SOURCE_DIR}/DEBUG-OPTIONS.txt
+ ${CMAKE_SOURCE_DIR}/README.md
DESTINATION ${LUGARU_DOCDIR})