]> git.jsancho.org Git - lugaru.git/blobdiff - CMakeLists.txt
get it to compile on my mingw setup
[lugaru.git] / CMakeLists.txt
index 6ea4e851f1a16e2aa123b40388faa804fd7200a0..4ade1a6ecfb00193ae8ef3dc3d32732470a21461 100644 (file)
@@ -59,6 +59,7 @@ set(LUGARU_SRCS
        ${SRCDIR}/GameTick.cpp
        ${SRCDIR}/Globals.cpp
        ${SRCDIR}/Lights.cpp
+       ${SRCDIR}/Menu.cpp
        ${SRCDIR}/Models.cpp
        ${SRCDIR}/Objects.cpp
        ${SRCDIR}/pack.c
@@ -69,6 +70,7 @@ set(LUGARU_SRCS
        ${SRCDIR}/Skybox.cpp
        ${SRCDIR}/Sprite.cpp
        ${SRCDIR}/Terrain.cpp
+       ${SRCDIR}/Texture.cpp
        ${SRCDIR}/Text.cpp
        ${SRCDIR}/TGALoader.cpp
        ${SRCDIR}/unpack.c
@@ -80,14 +82,15 @@ set(LUGARU_SRCS
        ${SRCDIR}/Stereo.cpp
        ${SRCDIR}/Animation.cpp
        ${SRCDIR}/Sounds.cpp
+       ${SRCDIR}/Awards.cpp
 )
 
 set(LUGARU_H
-       ${SRCDIR}/Constants.h
        ${SRCDIR}/Frustum.h
        ${SRCDIR}/Account.h
        ${SRCDIR}/Game.h
        ${SRCDIR}/Lights.h
+       ${SRCDIR}/Menu.h
        ${SRCDIR}/Models.h
        ${SRCDIR}/Objects.h
        ${SRCDIR}/Person.h
@@ -99,6 +102,7 @@ set(LUGARU_H
        ${SRCDIR}/Sprite.h
        ${SRCDIR}/TGALoader.h
        ${SRCDIR}/Terrain.h
+       ${SRCDIR}/Texture.h
        ${SRCDIR}/Text.h
        ${SRCDIR}/Weapons.h
        ${SRCDIR}/Input.h
@@ -111,9 +115,7 @@ set(LUGARU_H
        ${SRCDIR}/Settings.h
        ${SRCDIR}/Stereo.h
        ${SRCDIR}/Animation.h
-       ${SRCDIR}/Animation.def
        ${SRCDIR}/Sounds.h
-       ${SRCDIR}/Sounds.def
 )
 
 if(UNIX)
@@ -496,7 +498,7 @@ include_directories(
     ${CMAKE_SOURCE_DIR}/Source
 )
 
-set(LUGARU_LIBS ${OPENAL_LIBRARY} ${PNG_LIBRARY} ${JPEG_LIBRARY} ${ZLIB_LIBRARIES} ${SDL_LIBRARY} ${GLU_LIBRARY} ${OPENGL_LIBRARY} ${VORBISFILE_LIBRARY} ${OGG_LIBRARY} ${PLATFORM_LIBS})
+set(LUGARU_LIBS ${OPENAL_LIBRARY} ${PNG_LIBRARY} ${JPEG_LIBRARY} ${ZLIB_LIBRARIES} ${SDL_LIBRARY} ${OPENGL_glu_LIBRARY} ${VORBISFILE_LIBRARY} ${OGG_LIBRARY} ${PLATFORM_LIBS})
 
 
 if(WIN32)