-
-extern "C" {
-
- void
- init_animated_mesh_scene_node (void)
- {
- DEFINE_GSUBR ("irr_scene_IAnimatedMeshSceneNode_setFrameLoop", 3, 0, 0,
- irr_scene_IAnimatedMeshSceneNode_setFrameLoop);
- DEFINE_GSUBR ("irr_scene_IAnimatedMeshSceneNode_setMD2Animation", 2, 0, 0,
- irr_scene_IAnimatedMeshSceneNode_setMD2Animation);
- }
-
+void
+init_animated_mesh_scene_node (void)
+{
+ DEFINE_GSUBR ("IAnimatedMeshSceneNode_setAnimationSpeed", 2, 0, 0,
+ IAnimatedMeshSceneNode_setAnimationSpeed);
+ DEFINE_GSUBR ("IAnimatedMeshSceneNode_setFrameLoop", 3, 0, 0,
+ IAnimatedMeshSceneNode_setFrameLoop);
+ DEFINE_GSUBR ("IAnimatedMeshSceneNode_setMD2Animation", 2, 0, 0,
+ IAnimatedMeshSceneNode_setMD2Animation);