- #define GL_GLEXT_PROTOTYPES
- #include <gl/gl.h>
- #include <gl/glu.h>
- //#include <gl/glaux.h> -- EVIL and OLD, NEVER USE IT!
- #include <gl/glext.h>
- #include "MacCompatibility.h"
- //#include "il/ilut.h"
-
- #define glDeleteTextures( a, b) glDeleteTextures( (a), (const unsigned int *)(b) );