- (player[owner].animCurrent == staffhitanim && player[owner].frameCurrent > 1) ||
- (player[owner].animCurrent == staffhitreversedanim && player[owner].frameCurrent > 1) ||
- (player[owner].animCurrent == staffspinhitanim && player[owner].frameCurrent > 1) ||
- (player[owner].animCurrent == staffspinhitreversedanim && player[owner].frameCurrent > 1) ||
- (player[owner].animCurrent == staffgroundsmashanim && player[owner].frameCurrent > 1) ||
- (player[owner].animTarget == swordslashanim && player[owner].frameTarget < 7) ||
+ (player[owner].animCurrent == staffhitanim && player[owner].frameCurrent > 1) ||
+ (player[owner].animCurrent == staffhitreversedanim && player[owner].frameCurrent > 1) ||
+ (player[owner].animCurrent == staffspinhitanim && player[owner].frameCurrent > 1) ||
+ (player[owner].animCurrent == staffspinhitreversedanim && player[owner].frameCurrent > 1) ||
+ (player[owner].animCurrent == staffgroundsmashanim && player[owner].frameCurrent > 1) ||
+ (player[owner].animTarget == swordslashanim && player[owner].frameTarget < 7) ||