std::string Folders::getUserDataPath()
{
std::string userDataPath;
#ifdef _WIN32
char path[MAX_PATH];
// %APPDATA% (%USERPROFILE%\Application Data)
std::string Folders::getUserDataPath()
{
std::string userDataPath;
#ifdef _WIN32
char path[MAX_PATH];
// %APPDATA% (%USERPROFILE%\Application Data)