if(distancemult>=1)glColor4f(1,1,1,decalopacity[i]);
if(distancemult<1)glColor4f(1,1,1,decalopacity[i]*distancemult);
}
if(decaltype[i]==footprintdecal||decaltype[i]==bodyprintdecal){
if(distancemult>=1)glColor4f(1,1,1,decalopacity[i]);
if(distancemult<1)glColor4f(1,1,1,decalopacity[i]*distancemult);
}
if(decaltype[i]==footprintdecal||decaltype[i]==bodyprintdecal){