- glDeleteTextures( 1, &toothtexture );
- glDeleteTextures( 1, &cloudtexture );
- glDeleteTextures( 1, &cloudimpacttexture );
- glDeleteTextures( 1, &bloodtexture );
- glDeleteTextures( 1, &flametexture );
- glDeleteTextures( 1, &bloodflametexture );
- glDeleteTextures( 1, &smoketexture );
- glDeleteTextures( 1, &snowflaketexture );
- glDeleteTextures( 1, &shinetexture );
- glDeleteTextures( 1, &splintertexture );
- glDeleteTextures( 1, &leaftexture );
+ toothtexture.destroy();
+ cloudtexture.destroy();
+ cloudimpacttexture.destroy();
+ bloodtexture.destroy();
+ flametexture.destroy();
+ bloodflametexture.destroy();
+ smoketexture.destroy();
+ snowflaketexture.destroy();
+ shinetexture.destroy();
+ splintertexture.destroy();
+ leaftexture.destroy();