+extern void addEnvSound(XYZ coords, float vol = 16, float life = .4);
+
+extern void emit_sound_at(int soundid, const XYZ &pos = XYZ(), float vol = 256.f);
+extern void emit_sound_np(int soundid, float vol = 256.f);
+extern void emit_stream_at(int soundid, const XYZ &pos = XYZ(), float vol = 256.f);
+extern void emit_stream_np(int soundid, float vol = 256.f);
+extern void resume_stream(int soundid);
+extern void pause_sound(int soundid);
+