- Game::LoadTexture(ffront, &front, true, false);
- Game::LoadTexture(fleft, &left, true, false);
- Game::LoadTexture(fback, &back, true, false);
- Game::LoadTexture(fright, &right, true, false);
- Game::LoadTexture(fup, &up, true, false);
- Game::LoadTexture(fdown, &down, true, false);
+ front.load(ffront, true, false);
+ left.load(fleft, true, false);
+ back.load(fback, true, false);
+ right.load(fright, true, false);
+ up.load(fup, true, false);
+ down.load(fdown, true, false);