-void Skeleton::Load(char *filename,char *lowfilename,char *clothesfilename, char *modelfilename, char *model2filename, char *model3filename, char *model4filename, char *model5filename, char *model6filename, char *model7filename, char *modellowfilename, char *modelclothesfilename, bool aclothes)
+void Skeleton::Load(char *filename, char *lowfilename, char *clothesfilename,
+ char *modelfilename, char *model2filename,
+ char *model3filename, char *model4filename,
+ char *model5filename, char *model6filename,
+ char *model7filename, char *modellowfilename,
+ char *modelclothesfilename, bool aclothes)