+ if(game.newdetail<0) game.newdetail=0;
+ if(game.newdetail>2) game.newdetail=2;
+ if(game.newscreenwidth>3000) game.newscreenwidth=screenwidth;
+ if(game.newscreenwidth<0) game.newscreenwidth=screenwidth;
+ if(game.newscreenheight>3000) game.newscreenheight=screenheight;
+ if(game.newscreenheight<0) game.newscreenheight=screenheight;