- float gLoc[3];
- float vel[3];
- gLoc[0]=victim->coords.x;
- gLoc[1]=victim->coords.y;
- gLoc[2]=victim->coords.z;
- vel[0]=velocity.x;
- vel[1]=velocity.y;
- vel[2]=velocity.z;
- /*PlaySoundEx( landsound2, samp[landsound2], NULL, true);
- OPENAL_3D_SetAttributes(channels[landsound2], gLoc, vel);
- OPENAL_SetVolume(channels[landsound2], 128);
- OPENAL_SetPaused(channels[landsound2], false);
- */
- PlaySoundEx( movewhooshsound, samp[movewhooshsound], NULL, true);
- OPENAL_3D_SetAttributes(channels[movewhooshsound], gLoc, vel);
- OPENAL_SetVolume(channels[movewhooshsound], 128);
- OPENAL_SetPaused(channels[movewhooshsound], false);