int Person::getIdle(){
if(indialogue!=-1&&howactive==typeactive&&creature==rabbittype)return talkidleanim;
if(hasvictim&&victim!=this/*||(id==0&&attackkeydown)*/)if(/*(id==0&&attackkeydown)||*/(!victim->dead&&victim->aitype!=passivetype&&victim->aitype!=searchtype&&aitype!=passivetype&&aitype!=searchtype&&victim->id<numplayers)){
int Person::getIdle(){
if(indialogue!=-1&&howactive==typeactive&&creature==rabbittype)return talkidleanim;
if(hasvictim&&victim!=this/*||(id==0&&attackkeydown)*/)if(/*(id==0&&attackkeydown)||*/(!victim->dead&&victim->aitype!=passivetype&&victim->aitype!=searchtype&&aitype!=passivetype&&aitype!=searchtype&&victim->id<numplayers)){