-bool Person::isSleeping(){
- if(targetanimation==sleepanim)return 1;
- if(targetanimation==dead1anim)return 1;
- if(targetanimation==dead2anim)return 1;
- if(targetanimation==dead3anim)return 1;
- if(targetanimation==dead4anim)return 1;
- else return 0;
-}
-