+
+ types[rabbittype].power = 1;
+ types[rabbittype].defaultDamageTolerance = 200;
+ types[rabbittype].defaultScale = .2;
+ types[rabbittype].hasClaws = false;
+ types[rabbittype].clothes = true;
+ types[rabbittype].maxRunSpeed = 55;
+ types[rabbittype].knifeCatchingType = 0;