-public:
- // head, body, arms, legs
- XYZ proportions[4];
- animation_type animRun;
- animation_type animRunning;
- animation_type animCrouch;
- animation_type animStop;
- animation_type animLanding;
- animation_type animLandingHard;
- sound_type soundsAttack[4];
- sound_type soundsTalk[2];
-
- std::string figureFileName;
- std::string lowFigureFileName;
- std::string clothesFileName;
- std::string modelFileNames[7];
- std::string lowModelFileName;
- std::string modelClothesFileName;
-
- std::vector<std::string> skins;
-
- GLubyte bloodText[512 * 512 * 3] = { 0 };
-
- static std::vector<PersonType> types;
- static void Load();