- headprop = 1;
- bodyprop = 1;
- armprop = 1;
- legprop = 1;
- }
-
- if (creature == wolftype) {
- proportionhead = 1.1 * headprop;
- proportionbody = 1.1 * bodyprop;
- proportionarms = 1.1 * armprop;
- proportionlegs = 1.1 * legprop;
- } else if (creature == rabbittype) {
- proportionhead = 1.2 * headprop;
- proportionbody = 1.05 * bodyprop;
- proportionarms = 1.00 * armprop;
- proportionlegs = 1.1 * legprop;
- proportionlegs.y = 1.05 * legprop;
+ setProportions(1, 1, 1, 1);