-std::vector<std::shared_ptr<Person>> Person::players(1, std::shared_ptr<Person>(new Person()));
-std::vector<PersonType> PersonType::types;
-
-void PersonType::Load()
-{
- types.resize(2);
-
- /* Wolf */
- types[wolftype].proportions[0] = 1.1;
- types[wolftype].proportions[1] = 1.1;
- types[wolftype].proportions[2] = 1.1;
- types[wolftype].proportions[3] = 1.1;
-
- types[wolftype].animRun = wolfrunanim;
- types[wolftype].animRunning = wolfrunninganim;
- types[wolftype].animCrouch = wolfcrouchanim;
- types[wolftype].animStop = wolfstopanim;
- types[wolftype].animLanding = wolflandanim;
- types[wolftype].animLandingHard = wolflandhardanim;
-
- types[wolftype].soundsAttack[0] = barksound;
- types[wolftype].soundsAttack[1] = bark2sound;
- types[wolftype].soundsAttack[2] = bark3sound;
- types[wolftype].soundsAttack[3] = barkgrowlsound;
- types[wolftype].soundsTalk[0] = growlsound;
- types[wolftype].soundsTalk[1] = growl2sound;
-
- /* Rabbit */
- types[rabbittype].proportions[0] = 1.2;
- types[rabbittype].proportions[1] = 1.05;
- types[rabbittype].proportions[2] = 1;
- types[rabbittype].proportions[3] = 1.1;
- types[rabbittype].proportions[3].y = 1.05;
-
- types[rabbittype].animRun = runanim;
- types[rabbittype].animRunning = rabbitrunninganim;
- types[rabbittype].animCrouch = crouchanim;
- types[rabbittype].animStop = stopanim;
- types[rabbittype].animLanding = landanim;
- types[rabbittype].animLandingHard = landhardanim;
-
- types[rabbittype].soundsAttack[0] = rabbitattacksound;
- types[rabbittype].soundsAttack[1] = rabbitattack2sound;
- types[rabbittype].soundsAttack[2] = rabbitattack3sound;
- types[rabbittype].soundsAttack[3] = rabbitattack4sound;
- types[rabbittype].soundsTalk[0] = rabbitchitter;
- types[rabbittype].soundsTalk[1] = rabbitchitter2;
-}