- bool loadnotex(const char *filename);
- bool loadraw(char *filename);
- bool load(const char *filename, bool texture);
- bool loaddecal(const char *filename, bool texture);
+ bool loadnotex(const std::string& filename);
+ bool loadraw(const std::string& filename);
+ bool load(const std::string& filename, bool texture);
+ bool loaddecal(const std::string& filename, bool texture);