-
-void Menu::setMapItem(int id){
- for(vector<MenuItem>::iterator it=items.begin();it!=items.end();it++)
- if(it->id==id){
- if(it->type==MenuItem::LABEL)
- it->type=MenuItem::MAPLABEL;
- break;
- }
+void Menu::addMapLabel(int id,const string& text,int x,int y,float r,float g,float b){
+ items.push_back(MenuItem());
+ items.back().init(MenuItem::MAPLABEL,id,text,0,x,y,-1,-1,r,g,b);