keyPressed[i] = !keyDown[i] && keyState[i];
keyDown[i] = keyState[i];
}
Uint8 mb = SDL_GetMouseState(NULL, NULL);
for (int i = 1; i < 6; i++) {
keyPressed[i] = !keyDown[i] && keyState[i];
keyDown[i] = keyState[i];
}
Uint8 mb = SDL_GetMouseState(NULL, NULL);
for (int i = 1; i < 6; i++) {