-void Text::glPrintOutline(float x, float y, const std::string& string, int set, float size, float width, float height) // Where The Printing Happens
-{
- glPrintOutline(x, y, string, set, size, width, height, 0, string.size());
-}
-
-void Text::glPrintOutline(float x, float y, const std::string& string, int set, float size, float width, float height, int start, int end) // Where The Printing Happens
+void Text::glPrintOutline(float x, float y, const std::string& string, int set, float size, float width, float height, int start, int end)