- int SphereCheck(XYZ *p1, float radius, XYZ *p, XYZ *move, float *rotate);
- int SphereCheckPossible(XYZ *p1, float radius, XYZ *move, float *rotate);
- int LineCheck(XYZ *p1, XYZ *p2, XYZ *p, XYZ *move, float *rotate);
- int LineCheckPossible(XYZ *p1, XYZ *p2, XYZ *p, XYZ *move, float *rotate);
- int LineCheckSlidePossible(XYZ *p1, XYZ *p2, XYZ *p, XYZ *move, float *rotate);
+ int SphereCheck(XYZ* p1, float radius, XYZ* p, XYZ* move, float* rotate);
+ int SphereCheckPossible(XYZ* p1, float radius, XYZ* move, float* rotate);
+ int LineCheck(XYZ* p1, XYZ* p2, XYZ* p, XYZ* move, float* rotate);
+ int LineCheckPossible(XYZ* p1, XYZ* p2, XYZ* p, XYZ* move, float* rotate);
+ int LineCheckSlidePossible(XYZ* p1, XYZ* p2, XYZ* move, float* rotate);