-#include "SDL.h"
-
-#include "gamegl.h"
-#include "Quaternions.h"
-#include "Lights.h"
-#include "Animation/Animation.h"
-#include "Animation/Skeleton.h"
-#include "Terrain.h"
-#include "Sprite.h"
-#include "Frustum.h"
-#include "Objects.h"
-#include "Weapons.h"
-#include "Person.h"
-#include "ImageIO.h"
-#include "openal_wrapper.h"
-#include "Stereo.h"
-
-
-bool visibleloading = 0;
+#include "Graphic/Stereo.hpp"
+#include "Math/XYZ.hpp"
+#include "Objects/Weapons.hpp"
+
+#include <SDL.h>
+#include <string>
+
+bool visibleloading = false;