sprintf (string, "%c",displaytext[i][j]);
text.glPrint(30+j*10,30+i*20+(screenheight-330),string,0,1,screenwidth,screenheight);
}
sprintf (string, "%c",displaytext[i][j]);
text.glPrint(30+j*10,30+i*20+(screenheight-330),string,0,1,screenwidth,screenheight);
}