- if(campaignchoicenum>0)
- for(i=(accountactive?accountactive->getCampaignChoicesMade():0);i<(accountactive?accountactive->getCampaignChoicesMade():0)+campaignchoicenum;i++){
- sprintf (menustring[7+i], "%s", campaigndescription[levelorder[i]]);
- startx[7+i]=30+120+campaignlocationx[campaignchoicewhich[i-((accountactive?accountactive->getCampaignChoicesMade():0))]]*400/512;
- starty[7+i]=30+30+(512-campaignlocationy[campaignchoicewhich[i-((accountactive?accountactive->getCampaignChoicesMade():0))]])*400/512;
- endx[7+i]=startx[7+i]+10;
- endy[7+i]=starty[7+i]+10;
- movex[7+i]=0;
- movey[7+i]=0;
- }
-
- /*sprintf (menustring[7], "Dot");
- startx[7]=120+260*400/512;
- starty[7]=30+(512-184)*400/512;
- endx[7]=startx[7]+10;
- endy[7]=starty[7]+10;
- movex[7]=0;
- movey[7]=0;
-
- sprintf (menustring[8], "Dot");
- startx[8]=120+129*400/512;
- starty[8]=30+(512-284)*400/512;
- endx[8]=startx[8]+10;
- endy[8]=starty[8]+10;
- movex[8]=0;
- movey[8]=0;
-
- sprintf (menustring[9], "Dot");
- startx[9]=120+358*400/512;
- starty[9]=30+(512-235)*400/512;
- endx[9]=startx[9]+10;
- endy[9]=starty[9]+10;
- movex[9]=0;
- movey[9]=0;
-
- sprintf (menustring[10], "Dot");
- startx[10]=120+359*400/512;
- starty[10]=30+(512-308)*400/512;
- endx[10]=startx[10]+10;
- endy[10]=starty[10]+10;
- movex[10]=0;
- movey[10]=0;
-
- sprintf (menustring[11], "Dot");
- startx[11]=120+288*400/512;
- starty[11]=30+(512-277)*400/512;
- endx[11]=startx[11]+10;
- endy[11]=starty[11]+10;
- movex[11]=0;
- movey[11]=0;*/
- }
+ if(bloodtoggle==2)sprintf (menustring[2], "Blood: On, high detail (slower)");
+ if(bloodtoggle==1)sprintf (menustring[2], "Blood: On, low detail");
+ if(bloodtoggle==0)sprintf (menustring[2], "Blood: Off");
+ startx[2]=10+70;
+ starty[2]=370;
+ endx[2]=startx[2]+strlen(menustring[2])*10;
+ endy[2]=starty[2]+20;
+ movex[2]=0;
+ movey[2]=0;
+
+ if(difficulty==2)sprintf (menustring[3], "Difficulty: Insane");
+ if(difficulty==1)sprintf (menustring[3], "Difficulty: Difficult");
+ if(difficulty==0)sprintf (menustring[3], "Difficulty: Easier");
+ startx[3]=10+20-1000;
+ starty[3]=335-1000;
+ endx[3]=startx[3]+strlen(menustring[3])*10;
+ endy[3]=starty[3]+20;
+ movex[3]=0;
+ movey[3]=0;
+
+ if(ismotionblur==1)sprintf (menustring[4], "Blur Effects: Enabled (less compatible)");
+ if(ismotionblur==0)sprintf (menustring[4], "Blur Effects: Disabled (more compatible)");
+ startx[4]=10;
+ starty[4]=335;
+ endx[4]=startx[4]+strlen(menustring[4])*10;
+ endy[4]=starty[4]+20;
+ movex[4]=0;
+ movey[4]=0;
+
+ if(decals==1)sprintf (menustring[5], "Decals: Enabled (slower)");
+ if(decals==0)sprintf (menustring[5], "Decals: Disabled");
+ startx[5]=10+60;
+ starty[5]=300;
+ endx[5]=startx[5]+strlen(menustring[5])*10;
+ endy[5]=starty[5]+20;
+ movex[5]=0;
+ movey[5]=0;
+
+ if(musictoggle==1)sprintf (menustring[6], "Music: Enabled");
+ if(musictoggle==0)sprintf (menustring[6], "Music: Disabled");
+ startx[6]=10+70;
+ starty[6]=265;
+ endx[6]=startx[6]+strlen(menustring[6])*10;
+ endy[6]=starty[6]+20;
+ movex[6]=0;
+ movey[6]=0;
+
+ if(invertmouse==1)sprintf (menustring[9], "Invert mouse: Yes");
+ if(invertmouse==0)sprintf (menustring[9], "Invert mouse: No");
+ startx[9]=10;
+ starty[9]=230;
+ endx[9]=startx[9]+strlen(menustring[9])*10;
+ endy[9]=starty[9]+20;
+ movex[9]=0;
+ movey[9]=0;
+
+ sprintf (menustring[10], "Mouse Speed: %d", (int)(usermousesensitivity*5));
+ startx[10]=20;
+ starty[10]=195;
+ endx[10]=startx[10]+strlen(menustring[10])*10;
+ endy[10]=starty[10]+20;
+ movex[10]=0;
+ movey[10]=0;
+
+ sprintf (menustring[11], "Volume: %d%%", (int)(volume*100));
+ startx[11]=10+60;
+ starty[11]=160;
+ endx[11]=startx[11]+strlen(menustring[11])*10;
+ endy[11]=starty[11]+20;
+ movex[11]=0;
+ movey[11]=0;
+
+ sprintf (menustring[13], "Damage Bar: %s",(showdamagebar?"on":"off"));
+ startx[13]=30;
+ starty[13]=125;
+ endx[13]=startx[13]+strlen(menustring[13])*10;
+ endy[13]=starty[13]+20;
+ movex[13]=0;
+ movey[13]=0;
+
+ sprintf (menustring[7], "-Configure Controls-");
+ startx[7]=10+15;
+ starty[7]=90;
+ endx[7]=startx[7]+strlen(menustring[7])*10;
+ endy[7]=starty[7]+20;
+ movex[7]=0;
+ movey[7]=0;
+
+ sprintf (menustring[12], "-Configure Stereo -");
+ startx[12]=10+15;
+ starty[12]=55;
+ endx[12]=startx[12]+strlen(menustring[7])*10;
+ endy[12]=starty[12]+20;
+ movex[12]=0;
+ movey[12]=0;
+
+ if(newdetail==detail&&newscreenheight==(int)screenheight&&newscreenwidth==(int)screenwidth)sprintf (menustring[8], "Back");
+ else sprintf (menustring[8], "Back (some changes take effect next time Lugaru is opened)");
+ startx[8]=10;
+ endx[8]=startx[8]+strlen(menustring[8])*10;
+ starty[8]=10;
+ endy[8]=starty[8]+20;
+ movex[8]=0;
+ movey[8]=0;
+ }
+
+ if(mainmenu==4){
+ nummenuitems=10;
+ if(keyselect!=0)sprintf (menustring[0], "Forwards: %s",Input::keyToChar(forwardkey));
+ else sprintf (menustring[0], "Forwards: _");
+ startx[0]=10;
+ starty[0]=400;
+ endx[0]=startx[0]+strlen(menustring[0])*10;
+ endy[0]=starty[0]+20;
+ movex[0]=0;
+ movey[0]=0;
+
+ if(keyselect!=1)sprintf (menustring[1], "Back: %s",Input::keyToChar(backkey));
+ else sprintf (menustring[1], "Back: _");
+ startx[1]=10+40;
+ starty[1]=360;
+ endx[1]=startx[1]+strlen(menustring[1])*10;
+ endy[1]=starty[1]+20;
+ movex[1]=0;
+ movey[1]=0;
+
+ if(keyselect!=2)sprintf (menustring[2], "Left: %s",Input::keyToChar(leftkey));
+ else sprintf (menustring[2], "Left: _");
+ startx[2]=10+40;
+ starty[2]=320;
+ endx[2]=startx[2]+strlen(menustring[2])*10;
+ endy[2]=starty[2]+20;
+ movex[2]=0;
+ movey[2]=0;
+
+ if(keyselect!=3)sprintf (menustring[3], "Right: %s",Input::keyToChar(rightkey));
+ else sprintf (menustring[3], "Right: _");
+ startx[3]=10+30;
+ starty[3]=280;
+ endx[3]=startx[3]+strlen(menustring[3])*10;
+ endy[3]=starty[3]+20;
+ movex[3]=0;
+ movey[3]=0;
+
+ if(keyselect!=4)sprintf (menustring[4], "Crouch: %s",Input::keyToChar(crouchkey));
+ else sprintf (menustring[4], "Crouch: _");
+ startx[4]=10+20;
+ starty[4]=240;
+ endx[4]=startx[4]+strlen(menustring[4])*10;
+ endy[4]=starty[4]+20;
+ movex[4]=0;
+ movey[4]=0;
+
+ if(keyselect!=5)sprintf (menustring[5], "Jump: %s",Input::keyToChar(jumpkey));
+ else sprintf (menustring[5], "Jump: _");
+ startx[5]=10+40;
+ starty[5]=200;
+ endx[5]=startx[5]+strlen(menustring[5])*10;
+ endy[5]=starty[5]+20;
+ movex[5]=0;
+ movey[5]=0;
+
+ if(keyselect!=6)sprintf (menustring[6], "Draw: %s",Input::keyToChar(drawkey));
+ else sprintf (menustring[6], "Draw: _");
+ startx[6]=10+40;
+ starty[6]=160;
+ endx[6]=startx[6]+strlen(menustring[6])*10;
+ endy[6]=starty[6]+20;
+ movex[6]=0;
+ movey[6]=0;
+
+ if(keyselect!=7)sprintf (menustring[7], "Throw: %s",Input::keyToChar(throwkey));
+ else sprintf (menustring[7], "Throw: _");
+ startx[7]=10+30;
+ starty[7]=120;
+ endx[7]=startx[7]+strlen(menustring[7])*10;
+ endy[7]=starty[7]+20;
+ movex[7]=0;
+ movey[7]=0;
+
+ if(keyselect!=8)sprintf (menustring[8], "Attack: %s",Input::keyToChar(attackkey));
+ else sprintf (menustring[8], "Attack: _");
+ startx[8]=10+20;
+ starty[8]=80;
+ endx[8]=startx[8]+strlen(menustring[8])*10;
+ endy[8]=starty[8]+20;
+ movex[8]=0;
+ movey[8]=0;
+
+
+
+ sprintf (menustring[9], "Back");
+ startx[9]=10;
+ endx[9]=startx[9]+strlen(menustring[9])*10;
+ starty[9]=10;
+ endy[9]=starty[9]+20;
+ movex[9]=0;
+ movey[9]=0;
+ }
+ if(mainmenu==5){
+ nummenuitems=7+(accountactive?accountactive->getCampaignChoicesMade():0)+campaignchoicenum;
+
+ sprintf (menustring[0], "%s",accountactive->getName());
+ startx[0]=5;
+ starty[0]=400;
+ endx[0]=startx[0]+strlen(menustring[0])*10;
+ endy[0]=starty[0]+20;
+ movex[0]=0;
+ movey[0]=0;
+
+ sprintf (menustring[1], "Tutorial");
+ startx[1]=5;
+ starty[1]=300;
+ endx[1]=startx[1]+strlen(menustring[1])*10;
+ endy[1]=starty[1]+20;
+ movex[1]=0;
+ movey[1]=0;