- float frustum[6][4];
- void GetFrustum();
- int CubeInFrustum(float, float, float, float);
- int CubeInFrustum(float, float, float, float, float);
- int SphereInFrustum(float, float, float, float);
+ float frustum[6][4];
+ void GetFrustum();
+ int CubeInFrustum(float, float, float, float);
+ int CubeInFrustum(float, float, float, float, float);
+ int SphereInFrustum(float, float, float, float);