if (layer == 1 && textureness[i][j] != allfirst)
drawpatchother(i, j, opacity);
if (layer == 2 && textureness[i][j] != allfirst)
if (layer == 1 && textureness[i][j] != allfirst)
drawpatchother(i, j, opacity);
if (layer == 2 && textureness[i][j] != allfirst)