+const int runanim = 0;
+const int bounceidleanim = 1;
+const int stopanim = 2;
+const int jumpupanim = 3;
+const int jumpdownanim = 4;
+const int landanim = 5;
+const int climbanim = 6;
+const int hanganim = 7;
+const int spinkickanim = 8;
+const int tempanim = 9;
+const int getupfromfrontanim = 10;
+const int getupfrombackanim = 11;
+const int crouchanim = 12;
+const int sneakanim = 13;
+const int rollanim = 14;
+const int flipanim = 15;
+const int spinkickreversedanim = 16;
+const int spinkickreversalanim = 17;
+const int lowkickanim = 18;
+const int sweepanim = 19;
+const int sweepreversedanim = 20;
+const int sweepreversalanim = 21;
+const int rabbitkickanim = 22;
+const int rabbitkickreversedanim = 23;
+const int rabbitkickreversalanim = 24;
+const int upunchanim = 25;
+const int staggerbackhighanim = 26;
+const int upunchreversedanim = 27;
+const int upunchreversalanim = 28;
+const int hurtidleanim = 29;
+const int backhandspringanim = 30;
+const int fightidleanim = 31;
+const int walkanim = 32;
+const int fightsidestep = 33;
+const int killanim = 34;
+const int sneakattackanim = 35;
+const int sneakattackedanim = 36;
+const int drawrightanim = 37;
+const int knifeslashstartanim = 38;
+const int crouchstabanim = 39;
+const int crouchdrawrightanim = 40;
+const int knifefollowanim = 41;
+const int knifefollowedanim = 42;
+const int knifethrowanim = 43;
+const int removeknifeanim = 44;
+const int crouchremoveknifeanim = 45;
+const int jumpreversedanim = 46;
+const int jumpreversalanim = 47;
+const int landhardanim = 48;
+const int staggerbackhardanim = 49;
+const int dropkickanim = 50;
+const int winduppunchanim = 51;
+const int winduppunchblockedanim = 52;
+const int blockhighleftanim = 53;
+const int blockhighleftstrikeanim = 54;
+const int walljumpfrontanim = 55;
+const int walljumpbackanim = 56;
+const int walljumpleftanim = 57;
+const int walljumprightanim = 58;
+const int backflipanim = 59;
+const int leftflipanim = 60;
+const int rightflipanim = 61;
+const int walljumprightkickanim = 62;
+const int walljumpleftkickanim = 63;
+const int knifefightidleanim = 64;
+const int knifesneakattackanim = 65;
+const int knifesneakattackedanim = 66;
+const int swordstabanim = 67;
+const int swordslashleftanim = 68;
+const int swordslashrightanim = 69;
+const int swordfightidleanim = 70;
+const int swordsneakattackanim = 71;
+const int swordsneakattackedanim = 72;
+const int drawleftanim = 73;
+const int swordslashanim = 74;
+const int swordgroundstabanim = 75;
+const int dodgebackanim = 76;
+const int swordslashreversedanim = 77;
+const int swordslashreversalanim = 78;
+const int knifeslashreversedanim = 79;
+const int knifeslashreversalanim = 80;
+const int swordfightidlebothanim = 81;
+const int swordslashparryanim = 82;
+const int sworddisarmanim = 83;
+const int swordslashparriedanim = 84;
+const int wolfidle = 85;
+const int wolffightidle = 86;
+const int wolfswordidle = 87;
+const int wolfhurtidle = 88;
+const int wolfcrouchanim = 89;
+const int wolfsneakanim = 90;
+const int wolfrunanim = 91;
+const int wolfstopanim = 92;
+const int wolfclawanim = 93;
+const int wolflandanim = 94;
+const int wolflandhardanim = 95;
+const int wolfrunninganim = 96;
+const int rabbitrunninganim = 97;
+const int frontflipanim = 98;
+const int rabbittackleanim = 99;
+const int rabbittacklinganim = 100;
+const int rabbittackledfrontanim = 101;
+const int rabbittackledbackanim = 102;
+const int rabbittacklereversal = 103;
+const int rabbittacklereversed = 104;
+const int wolftackleanim = 105;
+const int wolftacklinganim = 106;
+const int wolftackledfrontanim = 107;
+const int wolftackledbacanim = 108;
+const int wolftacklereversal = 109;
+const int wolftacklereversed = 110;
+const int wolfslapanim = 111;
+const int wolfbashanim = 112;
+const int staffhitanim = 113;
+const int staffgroundsmashanim = 114;
+const int staffspinhitanim = 115;
+const int staffhitreversedanim = 116;
+const int staffhitreversalanim = 117;
+const int staffspinhitreversedanim = 118;
+const int staffspinhitreversalanim = 119;
+const int sleepanim = 120;
+const int sitanim = 121;
+const int talkidleanim = 122;
+const int sitwallanim = 123;
+const int dead1anim = 124;
+const int dead2anim = 125;
+const int dead3anim = 126;
+const int dead4anim = 127;